Hey folks
I’ve struck while the iron was hot, the juices flowing, the
bees buzzing…… you get the idea 😊
I have sat on this conversion for quite a while now, with
the model sawn into bits in a Chinese takeaway container for quite a few months
now. I just could not get started on her. Every time I went to apply glue or
start sculpting my reservations with how my idea was coming out ‘in the flesh’
stopped me in my tracks. The vision of what I had for Drycha and the reality of
what I was achieving at the time just did not tie up and I had to stop. It didn’t
help that the original Drycha is already a stunningly awesome model, so
adapting it was always going to be hard.
Luckily the break from hobbying has helped me to find my
creative juices again, and once the unit of Kurnoth Hunters had come together
and were looking good I summoned up the will to get the box out again with
Drycha in and get cracking. Fortunately, this time my ideas all came out quite
well, and I am pretty happy with what has emerged.
Going with the idea surrounding my Bog forces, of twisted
nature recycling and re purposing the corpses of their victims, and amalgamating
them with the corrupted tree spirits of the Bog, I came up with the idea of
Drycha bursting out of a monstrous form, with the arms and legs having grown
out of an incubating maggot infested corpse beforehand. It took a fair bit of
greenstuff and reposing to get the look I was after, but the overall effect
works pretty well I think, with the pose still reflecting her original form,
but the bloated torso really adding that creepy gruesome element to the
creature emerging from its depth.
I haven’t added any textured paints yet, as I need the
primer on first, but once this is done it will really tie together the wooden
and fleshy parts, as well as make sense of the lichen I have added, which will
really look great once painted.
NafNaf
NafNaf
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