Wednesday, 20 May 2015

Iron priest on thunderwolf #2 painted

My second Iron priest on thunderwolf conversion is now painted. Yes thats right folks, I have emerged from under the pile of thunderwolves still needing completion, and polished this chappie off.
In actual fact he has been sitting on my shelf 95% complete for a little while now, but I got distracted with other things and forgot to finish him. I got some great feedback for my last iron priest paint job, and have applied a few of the lessons to this guy (especially as he is alot more grey than the last :D). I hope it is enough to make him interesting.
I wont bore you with all the details of how I painted him, as I followed my standard SW theme. I will only mention the few later additions as I feel they do help add some more depth to the model. Because it is quite a grey model (black/grey wolf and grey armoured marine with helmeted head) I felt it needed just a small spot of colour here and there to break it up a little. Joe B gave me a great tip on the last guy about adding black to help break up the surface of the armour without adding too much crazy colours or textures, so I did that with the mask and knee pad And they do work nicely. Greg also gave me some advice on my use (or lack of) colour on the mini, and although I have not gone wild on that, a few spots of purple on the backpack and axe shaft help a little to draw the eye I think. Overall I am pretty pleased with the result, and think he fits in well with the rest of the thunderwolf pack.
I am now nearing the end of my current space wolf binge, and have a few exciting paint projects and conversions lined up for my harlequin carnival, so stay tuned for those. My second talos is almost complete and I hope to post him up soon. I am also working on a scourge force for dropzone commander, as well as painting up a few robots for my Infinity Yu Jing army.
That's it for now folks:)

NafNaf out!

12 comments:

  1. Nice! I really like all the brass work on this guy, adds a good variation from the silver. Your spot colors of purple are well done.

    ReplyDelete
    Replies
    1. Thanks Joe! I tried to add a little more interest to him as the first time I thought I had finished I took a step back and he was just a mass of grey :D

      Delete
  2. Oh yes - I do love that blood effect on the big claw and the weathering on the bolter.

    is that freehand on the right leg or painted detail? It looks good either way and is a nice touch to add some emphasis to an otherwise dull part of the model.

    ReplyDelete
    Replies
    1. Thanks Frothing Muppet :) I am really pleased with how my blood effects are coming out. I am probably going to write up a little tutorial about it soon.

      The right leg is detail on the model I have just painted :)

      Delete
    2. Oh please do a tutorial!

      Delete
    3. Cool, I will do one this week then. I have 4 thunderwolves very near completion. They just need transfers and varnishing, and the blood goes on after that so I will document each stage and write it up :)

      Delete
  3. Very dynamic. I like the implied motion :)

    ReplyDelete
    Replies
    1. Cheers Zab. Sometimes it is hard to see how a model is going to come out until it is painted, and I think the sense of motion comes out much more now it all gels together, instead of just being a sum of parts.

      Delete
  4. Glad to see some color popping in these guys. Stunning work on this guy and an excellent improvement from just a short while ago!

    As a further critque, I'd have you look away from the model, then look back at the model again, and watch where your eye goes.

    I did some photoshopping to show how you can control where people look using those spots of color.

    http://imgur.com/a/RLEh2

    We tend to follow the color around and end up looking in the center of it. Your current center is above the head (but you have other triangles and color centering it, I am only using this imgur as an example for future pieces), but hopefully you can see how moving those color pops around changes where the triangle is, and can shift your vision center.

    This is a bit hard to do when not holding the model in front of you, but thought you might enjoy some theory. I love your work and it's getting better all the freaking time!

    ReplyDelete
    Replies
    1. Wow thanks for doing that Greg. It has actually really helped me as I would have struggled to visualise what you meant. I will go and make those little changes, as the large purple bit on his head does imbalance the model. I am pleased you can see an improvement in my work. It is very gratifying to know :)

      Delete
    2. You are welcome! In person, you can get a similar effect by just covering up sections of the model. You are already ahead of the curve because most of your models are dynamic on their bases, and not centered. Just avoiding centering the model on the base is a biggy in painting and composition. (and something that is REALLY hard for us to break away from since most of us start as painting to play vs painting to paint). Off center is way more interesting then symmetrical :)

      Delete
    3. I will do that in the future. It is important, especially on a top heavy model like this one, to draw the eye more to the centre than the top, as you showed with your photoshop skills. My thanks again :)

      Delete